D4◆DAMAGE

Crit vs Vulnerable

The two best damage buckets in the game, and the eternal reroll question between them. The answer is arithmetic — small bucket beats big bucket — with one twist: uptime.

By D4 DAMAGEUpdated 2026-10-08

Quick answer

Crit multipliers apply only when you crit (so crit chance gates the bucket); vulnerable applies whenever the enemy is vulnerable (so uptime gates it). Whichever condition you satisfy more reliably is the bucket worth feeding first — check both gates in the damage calculator.

The twist: uptime beats size

vuln bucket ×1.8 at 40% uptime → avg gain 1 + 0.4×0.8 = ×1.32
crit  bucket ×2.0 at 60% chance → avg gain 1 + 0.6×1.0 = ×1.60

A bigger multiplier with worse availability loses. This is why "always take vulnerable" and "always take crit" are both wrong — the answer is conditional on your build's uptime and crit chance, which is why the comparator works from your numbers: stat priority comparator.

Rules of thumb that hold up

The 30-second decision

  1. Enter current stats in the comparator.
  2. Set option A to the additive affix, option B to the crit/vulnerable affix you're considering.
  3. Take the bigger marginal gain. If within ~1% of each other, take the one matching your playstyle variance (crit for burst, vuln for sustained).